LEE CHAEYEON VS MOMO (DANCE BATTLE) | IZ*ONE VS TWICE DANCE BATTLE | MusicMall
1 Share Get $0.1Paypal

LEE CHAEYEON VS MOMO (DANCE BATTLE) | IZ*ONE VS TWICE DANCE BATTLE

929K Views
12K Likes
#IZONE #LEECHAEYEON #TWICE #MOMO
Dance Battle between IZ*ONE (아이즈원) Lee Chaeyeon (이채연) and TWICE (트와이스) Hirai Momo (모모/ モモ).
Momo and Chaeyeon are both the best dancers in their group (Twice and IZ*ONE) and thats why we decided to make a dance battle between them

Both participated in the reality show Sixteen JYP Entertainment, and also they did a dance practice together called: [SIXTEEN] 2PM "My House(우리집)" Dance Cover (by. MOMO, EUNSUH, CHAEYEON) (by. 모모, 은서, 채연)
Link: https://www.youtube.com/watch?v=0owTSwVLkqQ

Lee Chaeyeon (이채연) also participated in produce 48

Later on we see both of them doing incredible dances, one in particular called 'Gashina' in the show Weekly Idol (주간 아이돌)

SUNMI(선미) _ Gashina(가시나) : https://www.youtube.com/watch?v=ur0hCdne2-s

Weekly Idol (주간 아이돌) Gashina (가시나) :
Lee Chaeyeon (이채연) : https://www.youtube.com/watch?v=4G2dJtMtw4c
Hirai Momo (모모/ モモ) : https://www.youtube.com/watch?v=0Y7sGo1ldXQ

Hope you enjoyed this dance battle between IZ*ONE (아이즈원) Lee Chaeyeon (이채연) and TWICE (트와이스) Hirai Momo (모모/ モモ), subscribe for more!
K-pop (an abbreviation of Korean pop or Korean popular music) is a musical genre consisting of dance, electronic, electropop, hip hop, rock, and R&B music originating in South Korea. In addition to music, K-pop has grown into a popular subculture among teenagers and young adults around the world.
A business, also known as an enterprise, company or a firm is an organizational entity involved in the provision of goods and services to consumers. Businesses are prevalent in capitalist economies, where most of them are privately owned and provide goods and services to customers in exchange for other goods, services, or money.
A game is structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work.
1 Share Get $0.1Paypal